![]() ![]() Suffice to say, you could waste your whole summer playing this. SC 64 also comes complete with the "Brood War" expansion pack that continues the game's saga (albeit at a harder difficulty level) by adding roughly another 20 hours of game-play. There are no intricate attack commands or high-brow strategic features-the popularity of this game comes from its compelling story line (which suffers a bit without speech-the whole plot unfolds through printed dialogue) and intuitive gameplay. In fact, it's actually reasonably simple to play-it's the battlefield chemistry between the three vastly different races that makes it complex. The game hasn't been dumbed down to work with a console controller, but to tell you the truth, StarCraft isn't the most complex of real-time strategy games to begin with. ![]() I never thought it would happen, but I felt as comfortable playing StarCraft on the N64 as I did on the PC-and believe me, that is no small feat. Console systems and real-time strategy games haven't been able to coexist very well, but I think that StarCraft 64 has finally found a formula to make them get along.
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